StagingController
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class StagingController
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bool enabled()
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void set_enabled(bool value)
- Game Scenes:
Flight
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bool autostaging_once()
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void set_autostaging_once(bool value)
The autostaging mode. If set to true, it will automatically disable itself after one staging action.
- Game Scenes:
Flight
Note
The controller needs to be enabled for this to work.
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int32_t autostage_limit()
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void set_autostage_limit(int32_t value)
Stop at the selected stage - staging will not occur beyond this stage number.
- Game Scenes:
Flight
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double autostage_post_delay()
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void set_autostage_post_delay(double value)
The autopilot will pause the actual staging after ? seconds for each stage.
- Game Scenes:
Flight
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double autostage_pre_delay()
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void set_autostage_pre_delay(double value)
The autopilot will pause the actual staging before ? seconds for each stage.
- Game Scenes:
Flight
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double clamp_auto_stage_thrust_pct()
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void set_clamp_auto_stage_thrust_pct(double value)
- Game Scenes:
Flight
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double fairing_max_aerothermal_flux()
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void set_fairing_max_aerothermal_flux(double value)
- Game Scenes:
Flight
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double fairing_max_dynamic_pressure()
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void set_fairing_max_dynamic_pressure(double value)
- Game Scenes:
Flight
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double fairing_min_altitude()
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void set_fairing_min_altitude(double value)
- Game Scenes:
Flight
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bool hot_staging()
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void set_hot_staging(bool value)
- Game Scenes:
Flight
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double hot_staging_lead_time()
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void set_hot_staging_lead_time(double value)
- Game Scenes:
Flight
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bool enabled()