ThrustController
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class ThrustController
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bool differential_throttle()
 
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void set_differential_throttle(bool value)
 - Game Scenes:
 Flight
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DifferentialThrottleStatus differential_throttle_status()
 - Game Scenes:
 Flight
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bool electric_throttle()
 
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void set_electric_throttle(bool value)
 - Game Scenes:
 Flight
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double electric_throttle_hi()
 
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void set_electric_throttle_hi(double value)
 - Game Scenes:
 Flight
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double electric_throttle_lo()
 
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void set_electric_throttle_lo(double value)
 - Game Scenes:
 Flight
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double flameout_safety_pct()
 
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void set_flameout_safety_pct(double value)
 The jet safety margin. A value between 0 and 1.
- Game Scenes:
 Flight
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bool limit_acceleration()
 
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void set_limit_acceleration(bool value)
 - Game Scenes:
 Flight
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bool limit_dynamic_pressure()
 
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void set_limit_dynamic_pressure(bool value)
 - Game Scenes:
 Flight
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bool limit_throttle()
 
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void set_limit_throttle(bool value)
 - Game Scenes:
 Flight
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bool limit_to_prevent_flameout()
 
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void set_limit_to_prevent_flameout(bool value)
 - Game Scenes:
 Flight
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bool limit_to_prevent_overheats()
 
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void set_limit_to_prevent_overheats(bool value)
 Limits the throttle to prevent parts from overheating.
- Game Scenes:
 Flight
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bool limiter_min_throttle()
 
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void set_limiter_min_throttle(bool value)
 - Game Scenes:
 Flight
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bool manage_intakes()
 
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void set_manage_intakes(bool value)
 - Game Scenes:
 Flight
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double max_acceleration()
 
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void set_max_acceleration(double value)
 Limit acceleration to [m/s^2] (never exceed the acceleration during ascent).
- Game Scenes:
 Flight
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double max_dynamic_pressure()
 
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void set_max_dynamic_pressure(double value)
 Limit the maximal dynamic pressure in Pa. This avoids that pieces break off during launch because of atmospheric pressure.
- Game Scenes:
 Flight
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double max_throttle()
 
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void set_max_throttle(double value)
 Never exceed the percentage of the throttle during ascent (value between 0 and 1).
- Game Scenes:
 Flight
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double min_throttle()
 
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void set_min_throttle(double value)
 Never go below the percentage of the throttle during ascent (value between 0 and 1).
- Game Scenes:
 Flight
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bool smooth_throttle()
 
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void set_smooth_throttle(bool value)
 - Game Scenes:
 Flight
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double throttle_smoothing_time()
 
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void set_throttle_smoothing_time(double value)
 - Game Scenes:
 Flight
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bool differential_throttle()