NodeExecutor
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class NodeExecutor
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bool enabled()
- Game Scenes:
Flight
-
void abort()
- Game Scenes:
Flight
-
bool autowarp()
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void set_autowarp(bool value)
- Game Scenes:
Flight
-
void execute_all_nodes()
- Game Scenes:
Flight
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void execute_one_node()
- Game Scenes:
Flight
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double lead_time()
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void set_lead_time(double value)
- Game Scenes:
Flight
-
double tolerance()
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void set_tolerance(double value)
- Game Scenes:
Flight
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bool enabled()