NodeExecutor

public class NodeExecutor
boolean getEnabled()
Game Scenes:

Flight

void abort()
Game Scenes:

Flight

boolean getAutowarp()
void setAutowarp(boolean value)
Game Scenes:

Flight

void executeAllNodes()
Game Scenes:

Flight

void executeOneNode()
Game Scenes:

Flight

double getLeadTime()
void setLeadTime(double value)
Game Scenes:

Flight

double getTolerance()
void setTolerance(double value)
Game Scenes:

Flight