StagingController
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type krpc_MechJeb_StagingController_t
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krpc_error_t krpc_MechJeb_StagingController_Enabled(krpc_connection_t connection, bool *result)
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void krpc_MechJeb_StagingController_set_Enabled(bool value)
- Game Scenes:
Flight
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krpc_error_t krpc_MechJeb_StagingController_AutostagingOnce(krpc_connection_t connection, bool *result)
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void krpc_MechJeb_StagingController_set_AutostagingOnce(bool value)
The autostaging mode. If set to true, it will automatically disable itself after one staging action.
- Game Scenes:
Flight
Note
The controller needs to be enabled for this to work.
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krpc_error_t krpc_MechJeb_StagingController_AutostageLimit(krpc_connection_t connection, int32_t *result)
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void krpc_MechJeb_StagingController_set_AutostageLimit(int32_t value)
Stop at the selected stage - staging will not occur beyond this stage number.
- Game Scenes:
Flight
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krpc_error_t krpc_MechJeb_StagingController_AutostagePostDelay(krpc_connection_t connection, double *result)
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void krpc_MechJeb_StagingController_set_AutostagePostDelay(double value)
The autopilot will pause the actual staging after ? seconds for each stage.
- Game Scenes:
Flight
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krpc_error_t krpc_MechJeb_StagingController_AutostagePreDelay(krpc_connection_t connection, double *result)
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void krpc_MechJeb_StagingController_set_AutostagePreDelay(double value)
The autopilot will pause the actual staging before ? seconds for each stage.
- Game Scenes:
Flight
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krpc_error_t krpc_MechJeb_StagingController_ClampAutoStageThrustPct(krpc_connection_t connection, double *result)
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void krpc_MechJeb_StagingController_set_ClampAutoStageThrustPct(double value)
- Game Scenes:
Flight
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krpc_error_t krpc_MechJeb_StagingController_FairingMaxAerothermalFlux(krpc_connection_t connection, double *result)
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void krpc_MechJeb_StagingController_set_FairingMaxAerothermalFlux(double value)
- Game Scenes:
Flight
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krpc_error_t krpc_MechJeb_StagingController_FairingMaxDynamicPressure(krpc_connection_t connection, double *result)
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void krpc_MechJeb_StagingController_set_FairingMaxDynamicPressure(double value)
- Game Scenes:
Flight
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krpc_error_t krpc_MechJeb_StagingController_FairingMinAltitude(krpc_connection_t connection, double *result)
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void krpc_MechJeb_StagingController_set_FairingMinAltitude(double value)
- Game Scenes:
Flight
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krpc_error_t krpc_MechJeb_StagingController_HotStaging(krpc_connection_t connection, bool *result)
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void krpc_MechJeb_StagingController_set_HotStaging(bool value)
- Game Scenes:
Flight
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krpc_error_t krpc_MechJeb_StagingController_HotStagingLeadTime(krpc_connection_t connection, double *result)
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void krpc_MechJeb_StagingController_set_HotStagingLeadTime(double value)
- Game Scenes:
Flight
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krpc_error_t krpc_MechJeb_StagingController_Enabled(krpc_connection_t connection, bool *result)