AirplaneAutopilot

public class AirplaneAutopilot
boolean getEnabled()
void setEnabled(boolean value)
Game Scenes:

Flight

boolean getAltitudeHoldEnabled()
void setAltitudeHoldEnabled(boolean value)
Game Scenes:

Flight

double getAltitudeTarget()
void setAltitudeTarget(double value)
Game Scenes:

Flight

double getBankAngle()
void setBankAngle(double value)
Game Scenes:

Flight

boolean getHeadingHoldEnabled()
void setHeadingHoldEnabled(boolean value)
Game Scenes:

Flight

double getHeadingTarget()
void setHeadingTarget(double value)
Game Scenes:

Flight

boolean getRollHoldEnabled()
void setRollHoldEnabled(boolean value)
Game Scenes:

Flight

double getRollTarget()
void setRollTarget(double value)
Game Scenes:

Flight

boolean getSpeedHoldEnabled()
void setSpeedHoldEnabled(boolean value)
Game Scenes:

Flight

double getSpeedTarget()
void setSpeedTarget(double value)
Game Scenes:

Flight

boolean getVertSpeedHoldEnabled()
void setVertSpeedHoldEnabled(boolean value)
Game Scenes:

Flight

double getVertSpeedTarget()
void setVertSpeedTarget(double value)
Game Scenes:

Flight

double getAccKd()
void setAccKd(double value)
Game Scenes:

Flight

double getAccKi()
void setAccKi(double value)
Game Scenes:

Flight

double getAccKp()
void setAccKp(double value)
Game Scenes:

Flight

double getPitKd()
void setPitKd(double value)
Game Scenes:

Flight

double getPitKi()
void setPitKi(double value)
Game Scenes:

Flight

double getPitKp()
void setPitKp(double value)
Game Scenes:

Flight

double getRolKd()
void setRolKd(double value)
Game Scenes:

Flight

double getRolKi()
void setRolKi(double value)
Game Scenes:

Flight

double getRolKp()
void setRolKp(double value)
Game Scenes:

Flight

double getYawKd()
void setYawKd(double value)
Game Scenes:

Flight

double getYawKi()
void setYawKi(double value)
Game Scenes:

Flight

double getYawKp()
void setYawKp(double value)
Game Scenes:

Flight

double getPitchDownLimit()
void setPitchDownLimit(double value)
Game Scenes:

Flight

double getPitchUpLimit()
void setPitchUpLimit(double value)
Game Scenes:

Flight

double getRollLimit()
void setRollLimit(double value)
Game Scenes:

Flight

double getYawLimit()
void setYawLimit(double value)
Game Scenes:

Flight