SmartASS
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class SmartASS
 The Smart A.S.S. module provides aids for vessel pitch control.
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SmartASSInterfaceMode interface_mode()
 
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void set_interface_mode(SmartASSInterfaceMode value)
 GUI mode; doesn’t do anything except changing SmartASS GUI buttons to a specified mode.
- Game Scenes:
 Flight
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SmartASSAutopilotMode autopilot_mode()
 
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void set_autopilot_mode(SmartASSAutopilotMode value)
 Current autopilot mode.
- Game Scenes:
 Flight
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void update(bool reset_pid)
 Update SmartASS position to use new values.
- Parameters:
 reset_pid – False most of the time, use true only if it doesn’t work.
- Game Scenes:
 Flight
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bool force_yaw()
 
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void set_force_yaw(bool value)
 Enable yaw control for
SmartASS::surface_heading(),SmartASSAutopilotMode::surface_progradeandSmartASSAutopilotMode::surface_retrograde.- Game Scenes:
 Flight
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bool force_pitch()
 
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void set_force_pitch(bool value)
 Enable pitch control for
SmartASS::surface_pitch(),SmartASSAutopilotMode::surface_progradeandSmartASSAutopilotMode::surface_retrograde.- Game Scenes:
 Flight
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bool force_roll()
 
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void set_force_roll(bool value)
 Enable roll control.
- Game Scenes:
 Flight
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double surface_heading()
 
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void set_surface_heading(double value)
 Heading; Also called or azimuth, or the direction where you want to go.
- Game Scenes:
 Flight
Note
Works only in
SmartASSAutopilotMode::surfacemode.
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double surface_pitch()
 
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void set_surface_pitch(double value)
 Pitch or inclination; 0 is horizontal and 90 is straight up. Can be negative.
- Game Scenes:
 Flight
Note
Works only in
SmartASSAutopilotMode::surfacemode.
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double surface_roll()
 
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void set_surface_roll(double value)
 Roll; 0 is top side up.
- Game Scenes:
 Flight
Note
Works only in
SmartASSAutopilotMode::surfacemode.
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double surface_vel_yaw()
 
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void set_surface_vel_yaw(double value)
 - Game Scenes:
 Flight
Note
Works only in
SmartASSAutopilotMode::surface_progradeandSmartASSAutopilotMode::surface_retrogrademode.
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double surface_vel_pitch()
 
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void set_surface_vel_pitch(double value)
 Pitch or inclination; 0 is horizontal and 90 is straight up. Can be negative.
- Game Scenes:
 Flight
Note
Works only in
SmartASSAutopilotMode::surface_progradeandSmartASSAutopilotMode::surface_retrogrademode.
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double surface_vel_roll()
 
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void set_surface_vel_roll(double value)
 Roll; 0 is top side up.
- Game Scenes:
 Flight
Note
Works only in
SmartASSAutopilotMode::surface_progradeandSmartASSAutopilotMode::surface_retrogrademode.
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AttitudeReference advanced_reference()
 
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void set_advanced_reference(AttitudeReference value)
 - Game Scenes:
 Flight
Note
Works only in
SmartASSAutopilotMode::advancedmode.
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void set_advanced_direction(Direction value)
 - Game Scenes:
 Flight
Note
Works only in
SmartASSAutopilotMode::advancedmode.
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SmartASSInterfaceMode interface_mode()
 
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enum struct SmartASSInterfaceMode
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enumerator orbital
 
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enumerator surface
 
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enumerator target
 
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enumerator advanced
 
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enumerator automatic
 Internal mode, do not set.
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enumerator orbital
 
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enum struct SmartASSAutopilotMode
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enumerator off
 Switch off Smart A.S.S.
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enumerator kill_rot
 “Kill” the spacecraft’s rotation (counters rotation/tumbling).
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enumerator node
 Point the vessel to a maneuver node.
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enumerator advanced
 Advanced mode.
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enumerator automatic
 Automatic mode (internal mode, only for getting status).
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enumerator prograde
 ORBIT: Orient to orbital prograde.
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enumerator retrograde
 ORBIT: Orient to orbital retrograde.
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enumerator normal_plus
 ORBIT: Orient to orbital normal (change inclination).
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enumerator normal_minus
 ORBIT: Orient to orbital anti-normal (change inclination).
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enumerator radial_plus
 ORBIT: Orient to radial outward (away from SOI).
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enumerator radial_minus
 ORBIT: Orient to radial inward (towards SOI).
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enumerator surface_prograde
 SURFACE: Orient in the direction of movement relative to the ground. Useful during lift-off for rockets which don’t have fins or are otherwise instable.
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enumerator surface_retrograde
 SURFACE: Orient in the opposite direction of movement relative to the ground. Useful during reentry or aerobraking with an aerodynamically unstable craft.
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enumerator horizontal_plus
 SURFACE: Orient in the direction of horizontal movement relative to the ground.
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enumerator horizontal_minus
 SURFACE: Orient in the opposite direction of horizontal movement relative to the ground.
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enumerator surface
 SURFACE: Orient the vessel in specific direction relative to surface.
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enumerator vertical_plus
 SURFACE: Orient “up”, perpendicular to the surface.
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enumerator target_plus
 TARGET: Orient towards the target.
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enumerator target_minus
 TARGET: Orient away from the target.
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enumerator relative_plus
 TARGET: Orient toward your relative velocity. Burning this direction will increase your relative velocity.
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enumerator relative_minus
 TARGET: Orient away from your relative velocity. Burning this direction will decrease your relative velocity.
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enumerator parallel_plus
 TARGET: Orient parallel to the target’s orientation. If the target is a docking node it orients the ship along the docking axis, pointing away from the node.
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enumerator parallel_minus
 TARGET: Orient antiparallel to the target’s orientation. If the target is a docking node it orients the ship along the docking axis, pointing toward the node.
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enumerator off
 
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enum struct AttitudeReference
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enumerator inertial
 World coordinate system.
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enumerator orbit
 forward = prograde, left = normal plus, up = radial plus
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enumerator orbit_horizontal
 forward = surface projection of orbit velocity, up = surface normal
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enumerator surface_north
 forward = north, left = west, up = surface normal
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enumerator surface_velocity
 forward = surface frame vessel velocity, up = perpendicular component of surface normal
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enumerator target
 forward = toward target, up = perpendicular component of vessel heading
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enumerator relative_velocity
 forward = toward relative velocity direction, up = tbd
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enumerator target_orientation
 forward = direction target is facing, up = target up
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enumerator maneuver_node
 forward = next maneuver node direction, up = tbd
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enumerator sun
 forward = orbit velocity of the parent body orbiting the sun, up = radial plus of that orbit
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enumerator surface_horizontal
 forward = surface velocity horizontal component, up = surface normal
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enumerator inertial