.. default-domain:: csharp .. highlight:: csharp .. namespace:: KRPC.Client.Services.MechJeb StagingController ================= .. class:: StagingController .. property:: bool Enabled { get; set; } :Game Scenes: Flight .. property:: bool AutostagingOnce { get; set; } The autostaging mode. If set to true, it will automatically disable itself after one staging action. :Game Scenes: Flight .. note:: The controller needs to be enabled for this to work. .. property:: int AutostageLimit { get; set; } Stop at the selected stage - staging will not occur beyond this stage number. :Game Scenes: Flight .. property:: double AutostagePostDelay { get; set; } The autopilot will pause the actual staging after ? seconds for each stage. :Game Scenes: Flight .. property:: double AutostagePreDelay { get; set; } The autopilot will pause the actual staging before ? seconds for each stage. :Game Scenes: Flight .. property:: double ClampAutoStageThrustPct { get; set; } :Game Scenes: Flight .. property:: double FairingMaxAerothermalFlux { get; set; } :Game Scenes: Flight .. property:: double FairingMaxDynamicPressure { get; set; } :Game Scenes: Flight .. property:: double FairingMinAltitude { get; set; } :Game Scenes: Flight .. property:: bool HotStaging { get; set; } :Game Scenes: Flight .. property:: double HotStagingLeadTime { get; set; } :Game Scenes: Flight