.. default-domain:: csharp .. highlight:: csharp .. namespace:: KRPC.Client.Services.MechJeb AirplaneAutopilot ================= .. class:: AirplaneAutopilot .. property:: bool Enabled { get; set; } :Game Scenes: Flight .. property:: bool AltitudeHoldEnabled { get; set; } :Game Scenes: Flight .. property:: double AltitudeTarget { get; set; } :Game Scenes: Flight .. property:: double BankAngle { get; set; } :Game Scenes: Flight .. property:: bool HeadingHoldEnabled { get; set; } :Game Scenes: Flight .. property:: double HeadingTarget { get; set; } :Game Scenes: Flight .. property:: bool RollHoldEnabled { get; set; } :Game Scenes: Flight .. property:: double RollTarget { get; set; } :Game Scenes: Flight .. property:: bool SpeedHoldEnabled { get; set; } :Game Scenes: Flight .. property:: double SpeedTarget { get; set; } :Game Scenes: Flight .. property:: bool VertSpeedHoldEnabled { get; set; } :Game Scenes: Flight .. property:: double VertSpeedTarget { get; set; } :Game Scenes: Flight .. property:: double AccKd { get; set; } :Game Scenes: Flight .. property:: double AccKi { get; set; } :Game Scenes: Flight .. property:: double AccKp { get; set; } :Game Scenes: Flight .. property:: double PitKd { get; set; } :Game Scenes: Flight .. property:: double PitKi { get; set; } :Game Scenes: Flight .. property:: double PitKp { get; set; } :Game Scenes: Flight .. property:: double RolKd { get; set; } :Game Scenes: Flight .. property:: double RolKi { get; set; } :Game Scenes: Flight .. property:: double RolKp { get; set; } :Game Scenes: Flight .. property:: double YawKd { get; set; } :Game Scenes: Flight .. property:: double YawKi { get; set; } :Game Scenes: Flight .. property:: double YawKp { get; set; } :Game Scenes: Flight .. property:: double PitchDownLimit { get; set; } :Game Scenes: Flight .. property:: double PitchUpLimit { get; set; } :Game Scenes: Flight .. property:: double RollLimit { get; set; } :Game Scenes: Flight .. property:: double YawLimit { get; set; } :Game Scenes: Flight