.. default-domain:: c .. highlight:: c DockingAutopilot ================ .. type:: krpc_MechJeb_DockingAutopilot_t .. function:: krpc_error_t krpc_MechJeb_DockingAutopilot_Enabled(krpc_connection_t connection, bool * result) .. function:: void krpc_MechJeb_DockingAutopilot_set_Enabled(bool value) :Game Scenes: Flight .. function:: krpc_error_t krpc_MechJeb_DockingAutopilot_Status(krpc_connection_t connection, char * * result) :Game Scenes: Flight .. function:: krpc_error_t krpc_MechJeb_DockingAutopilot_SpeedLimit(krpc_connection_t connection, double * result) .. function:: void krpc_MechJeb_DockingAutopilot_set_SpeedLimit(double value) :Game Scenes: Flight .. function:: krpc_error_t krpc_MechJeb_DockingAutopilot_OverrideSafeDistance(krpc_connection_t connection, bool * result) .. function:: void krpc_MechJeb_DockingAutopilot_set_OverrideSafeDistance(bool value) :Game Scenes: Flight .. function:: krpc_error_t krpc_MechJeb_DockingAutopilot_OverridenSafeDistance(krpc_connection_t connection, double * result) .. function:: void krpc_MechJeb_DockingAutopilot_set_OverridenSafeDistance(double value) :Game Scenes: Flight .. function:: krpc_error_t krpc_MechJeb_DockingAutopilot_OverrideTargetSize(krpc_connection_t connection, bool * result) .. function:: void krpc_MechJeb_DockingAutopilot_set_OverrideTargetSize(bool value) :Game Scenes: Flight .. function:: krpc_error_t krpc_MechJeb_DockingAutopilot_OverridenTargetSize(krpc_connection_t connection, double * result) .. function:: void krpc_MechJeb_DockingAutopilot_set_OverridenTargetSize(double value) :Game Scenes: Flight .. function:: krpc_error_t krpc_MechJeb_DockingAutopilot_SafeDistance(krpc_connection_t connection, float * result) :Game Scenes: Flight .. function:: krpc_error_t krpc_MechJeb_DockingAutopilot_TargetSize(krpc_connection_t connection, float * result) :Game Scenes: Flight .. function:: krpc_error_t krpc_MechJeb_DockingAutopilot_ForceRoll(krpc_connection_t connection, bool * result) .. function:: void krpc_MechJeb_DockingAutopilot_set_ForceRoll(bool value) :Game Scenes: Flight .. function:: krpc_error_t krpc_MechJeb_DockingAutopilot_Roll(krpc_connection_t connection, double * result) .. function:: void krpc_MechJeb_DockingAutopilot_set_Roll(double value) :Game Scenes: Flight